$24.99
Nature: Fight, by Dominic Crapuchettes and North Star Game Studio, is a strategy game for 1-4 players ages 10 and up and takes 30-45 minutes to play.
Flight is a module that can be added to the Nature board game.
Find freedom by soaring to the skies, where safety and abundance await those gifted with wings. For players who prefer to avoid conflict.
The Flight Module introduces brand new trait cards and mechanics into the Nature ecosystem. Protect yourself from predators by 'Flocking' with other birds, become 'Camouflaged' to hide in your environment, or migrate to a faraway land and grow your population in safety.
Add or combine modules with Nature to enjoy more ecosystems and endless replayability.
Nature is a redesign of the blockbuster Evolution to be more streamlined, more forgiving, and seamlessly expandable. The secret sauce is a modular system that allows players to create and explore a unique ecosystem each time they play.
Adapt to the Changing Environment:
Grow thriving populations in an ecosystem where food is scarce and predators lurk. Evolve traits like Tusked for foraging, Fast for escaping danger, or Clawed for hunting.
Create a Unique Ecosystem Each Time You Play:
The core game of Nature is an accessible gateway into a world of dynamic ecosystems. Add the Jurassic module for a more aggressive game with colossal dinosaurs, or the Arctic Tundra module to experience life on the edge of the habitable world. There are currently 5 modules and 2 mini-modules that can be combined to create 96 different ecosystems. After the Climate module Kickstarter in October 2025, there will be 384 combinations to explore!
How to Play:
Nature is a card-driven tableau-builder played over 4 rounds. Each round is split between the Adapting Phase and the Feeding Phase.
Adapting Phase: Use 5 cards as actions to do the following:
- Increase Population
- Increase Body Size
- Play as a Trait to power-up your species
- Save to be used as food during the Feeding Phase
Feeding Phase: Feed as many of your population as possible. At the end of the round, players get 1 point for each population they kept alive. The winner is the player that kept the most population alive over all 4 rounds.
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